Glossary Terms

Shock Damage

By |2025-09-05T17:10:08+02:00September 5th, 2025 5:10 PM|

Definition The Shock Damage is the amount of non-lethal trauma a projectile inflicts to the player's shock pool in DayZ. Unlike health or blood damage, shock directly [...]

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Bleeding Chance

By |2025-09-05T17:03:09+02:00September 5th, 2025 5:00 PM|

Definition The Bleeding Chance is the probability that a melee hit in DayZ will cause a bleeding wound when the target has no armor. It is determined [...]

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Blood Damage

By |2025-09-05T17:09:12+02:00September 1st, 2025 9:08 PM|

Definition The Blood Damage is the amount of damage a projectile inflicts to the player's blood pool in DayZ. It is derived from the ammo’s damageApplied → [...]

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Shock Damage

By |2025-09-01T21:07:01+02:00September 1st, 2025 9:06 PM|

Definition The Shock Damage represents how much unconsciousness shock a bullet delivers at point-blank range (0 m). Unlike Health Damage, Shock Damage does not directly reduce health, but [...]

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Health Damage

By |2025-09-01T22:08:25+02:00September 1st, 2025 9:05 PM|

Definition The Health Damage is the amount of direct damage a bullet deals to a player's health pool at point-blank range (0 m). It is derived from the [...]

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Sway Modifier

By |2025-09-01T21:03:58+02:00September 1st, 2025 7:50 PM|

Definition The Sway Modifier in DayZ determines how much a weapon’s base aiming sway is amplified or reduced. It is stored as a 3-component vector {x, y, [...]

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Recoil Modifier

By |2025-09-01T21:03:54+02:00September 1st, 2025 7:49 PM|

Definition The Recoil Modifier in DayZ defines how much a weapon’s base recoil pattern is amplified or reduced. It is stored as a 3-component vector {x, y, [...]

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Dispersion

By |2025-09-01T19:48:00+02:00September 1st, 2025 7:37 PM|

Definition The Dispersion in DayZ represents the weapon’s bullet spread, i.e. how tightly bullets group when fired. It is defined in the weapon’s fire modes (CfgWeapons) and [...]

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Overall Score

By |2025-09-01T21:17:52+02:00September 1st, 2025 7:14 PM|

Definition The Overall Score is the final synthetic stat in DayZ that combines all key aspects of a weapon’s performance. It merges Damage Score (lethality), Ballistic Score [...]

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Handling Score

By |2025-09-01T21:19:21+02:00September 1st, 2025 7:11 PM|

Definition The Handling Score is a synthetic stat in DayZ that measures how easy a weapon is to control when aiming and shooting. It combines recoil control, [...]

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