Definition:
Supersonic Crack Distance is how far a bullet travels before it slows down below the speed of sound (~340 m/s). While the bullet is supersonic, every shot produces a sharp crack that enemies can hear at long range. Once the projectile drops under 340 m/s, the crack disappears.
- High values → the bullet stays supersonic longer (louder, heard further).
- Low values (close to 0) → the bullet goes subsonic quickly, reducing the audible crack.
- 0 → the bullet is subsonic from the start, no crack at all.
Formula:
Where:
- v0 = initial projectile speed (m/s)
- airFriction = bullet drag coefficient (negative value in DayZ configs)