THE MYDAYZ NETWORK

SURVIVOR HEALTH · DAYZ

Wound infection

Wound infection has two severity stages driven by WOUND_AGENT.

Effects in DayZ

Stage one causes light pain. Stage two can add stronger pain, hand shivering and health loss.

What helps

Disinfectants apply the disinfection modifier. Its action against the wound agent depends on the infection stage.

The wound agent still grows during antibiotic attack in stage one, but not stage two. Agent load and drug resistance still matter.

Important distinctions

Bandaging stops bleeding; it is not equivalent to clearing an established infection. The disinfection modifier lasts 100 seconds.

Related medical items

Open an item for its uses, effects and limitations.

Game-script references

Reviewed from the local DayZ scripts on 26 October 2026. These references describe the game mechanics, not a measured infection probability.

  • WoundInfectStage1Mdfr — scripts/4_world/classes/playermodifiers/modifiers/diseases/woundinfection.c
  • WoundInfectStage2Mdfr — scripts/4_world/classes/playermodifiers/modifiers/diseases/woundinfection2.c
  • DisinfectionMdfr — scripts/4_world/classes/playermodifiers/modifiers/disinfectmdfr.c
  • woundagent — scripts/4_world/classes/transmissionagents/agents/woundagent.c