SURVIVOR HEALTH · DAYZ
Wound infection
Wound infection has two severity stages driven by WOUND_AGENT.
Effects in DayZ
Stage one causes light pain. Stage two can add stronger pain, hand shivering and health loss.
What helps
Disinfectants apply the disinfection modifier. Its action against the wound agent depends on the infection stage.
The wound agent still grows during antibiotic attack in stage one, but not stage two. Agent load and drug resistance still matter.
Important distinctions
Bandaging stops bleeding; it is not equivalent to clearing an established infection. The disinfection modifier lasts 100 seconds.
Related medical items
Open an item for its uses, effects and limitations.
Game-script references
Reviewed from the local DayZ scripts on 26 October 2026. These references describe the game mechanics, not a measured infection probability.
WoundInfectStage1Mdfr— scripts/4_world/classes/playermodifiers/modifiers/diseases/woundinfection.cWoundInfectStage2Mdfr— scripts/4_world/classes/playermodifiers/modifiers/diseases/woundinfection2.cDisinfectionMdfr— scripts/4_world/classes/playermodifiers/modifiers/disinfectmdfr.cwoundagent— scripts/4_world/classes/transmissionagents/agents/woundagent.c