Survival & toolsDismantling
You need
Ingredient 1 · choose one
Consumed
Ingredient 2 · choose one
Show 35 more compatible items
Retained or modified
Result
Additional game conditions apply. The script may adjust item state, quantity or attachments.
Conditions & details
The quantities above use game quantity units. Item families accept compatible subclasses. Outcomes can vary with the ingredients and their condition.
- Ingredient 1 · Maximum damage state: Badly damaged
- Ingredient 2 · Maximum damage state: Badly damaged
- Ingredient 2 · Health change: -4 HP
- The game checks whether the container is empty.
- Short Stick · Condition inherited from ingredient 1.
- Long Stick · Condition inherited from ingredient 1.
- The recipe enables skill-based adjustments; fixed quantities and wear can be modified by the game.
- Availability also depends on game checks for the selected ingredients.
- The result can inherit or change quantity, condition, colour or attachments according to the ingredients.
- The broom must not be running.
- Ingredient 1 must be empty.
