Survival & toolsRepair & maintenance
You need
Ingredient 1 · choose one
Consumed · minimum 1 quantity units
Ingredient 2 · choose one
Show 35 more compatible items
Retained or modified
Result
Additional game conditions apply. The script may adjust item state, quantity or attachments.
Conditions & details
The quantities above use game quantity units. Item families accept compatible subclasses. Outcomes can vary with the ingredients and their condition.
- Ingredient 1 · Maximum damage state: Badly damaged
- Ingredient 2 · Maximum damage state: Badly damaged
- Ingredient 2 · Health change: -12 HP
- Short Stick · Condition inherited from ingredient 1.
- Sharpened Stick · Condition inherited from ingredient 1.
- Sharpened Stick · Properties and inventory transferred from ingredient 1.
- The recipe enables skill-based adjustments; fixed quantities and wear can be modified by the game.
- Availability also depends on game checks for the selected ingredients.
- The result can inherit or change quantity, condition, colour or attachments according to the ingredients.
- The broom must not be running.
