Clothing & bagsDismantling
You need
Ingredient 1
Consumed
Ingredient 2 · choose one
Show 36 more compatible items
Retained or modified
Result
Additional game conditions apply.
Conditions & details
The quantities above use game quantity units. Item families accept compatible subclasses. Outcomes can vary with the ingredients and their condition.
- Ingredient 1 · Maximum damage state: Badly damaged
- Ingredient 2 · Maximum damage state: Badly damaged
- Ingredient 2 · Health change: -5 HP
- The game checks whether the container is empty.
- Boar Pelt · Condition inherited from ingredient 1.
- Rope · Condition inherited from ingredient 1.
- The recipe enables skill-based adjustments; fixed quantities and wear can be modified by the game.
- Availability also depends on game checks for the selected ingredients.
- Ingredient 1 must be empty.
