Clothing & bagsCrafting
You need
Ingredient 1
Consumed
Ingredient 2
Retained or modified · 25 quantity units used
Result
Conditions & details
The quantities above use game quantity units. Item families accept compatible subclasses. Outcomes can vary with the ingredients and their condition.
- Ingredient 1 · Maximum damage state: Badly damaged
- Ingredient 2 · Maximum damage state: Badly damaged
- Leather Belt · Condition inherited from ingredient 1.
