Building & storageCrafting
You need
Ingredient 1
Consumed · minimum 1 quantity units
Ingredient 2
Retained or modified · 2 quantity units used · minimum 2 quantity units
Result
Additional game conditions apply.
Conditions & details
The quantities above use game quantity units. Item families accept compatible subclasses. Outcomes can vary with the ingredients and their condition.
- Ingredient 1 · Maximum damage state: Badly damaged
- Ingredient 2 · Maximum damage state: Badly damaged
- Fence Kit · Condition based on the average condition of both ingredients.
- Availability also depends on game checks for the selected ingredients.
- Detach both ingredients from equipment before crafting.
