Medical & hygieneProcessing & treatment
You need
Ingredient 1
Consumed
Ingredient 2 · choose one
Retained or modified
Result
The game applies the result to the selected item. The outcome depends on its type and state.
The script may adjust item state, quantity or attachments.
Conditions & details
The quantities above use game quantity units. Item families accept compatible subclasses. Outcomes can vary with the ingredients and their condition.
- Ingredient 1 · Maximum damage state: Badly damaged
- Ingredient 2 · Maximum damage state: Badly damaged
- The result can inherit or change quantity, condition, colour or attachments according to the ingredients.
- The testing kit is consumed; the blood container is retained and its blood type becomes visible.